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I found out that world transformation does not work properly. More precisely scaling and translating works great but rotating ans shearing does not. In my opinion the problem is caused by the I2X and I2Y functions of TPdfCanvas because these functions does not perform full conversion. They use only eM11, eM22, eDx and eDy factors of a XFORM matrix. My question is: why full conversion is not used?
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Yesterday evening I played for a while with this and I think it is possible to implement full conversion/transformation. I think I could do that with your help... Of course if you want to...
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